# Godot 3.2 alpha 2 Built from commit 3cc94b2c0b90ec1136937e2c02b9d7901d3d28b8m, plus a custom change to be labelled "alpha1" instead of "alpha": `sed -i version.py -e "s/alpha/alpha1/"` **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues