# Godot 3.2 alpha 1 Built from commit 1d9233c3882afe888b9396f7f2aac917d4dcac4d, plus a custom change to be labelled "alpha1" instead of "alpha": `sed -i version.py -e "s/alpha/alpha1/"` **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues