# Godot 3.2 alpha 0 (unofficial) Built from commit a34b77e271da5f3d550acfac1e5557f2467c6266 + a temporary revert of PR #31919 due to buildsystem constraints. **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported/fixed already in the master branch: https://github.com/godotengine/godot