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D

decrementX(double) - Method in class org.homebrew.engine.Point2D
decrement the x value as a double
decrementX(float) - Method in class org.homebrew.engine.Point2D
decrement the x value as a float
decrementX(int) - Method in class org.homebrew.engine.Point2D
decrement the x value as an integer
decrementY(double) - Method in class org.homebrew.engine.Point2D
decrement the y value as a double
decrementY(float) - Method in class org.homebrew.engine.Point2D
decrement the y value as a float
decrementY(int) - Method in class org.homebrew.engine.Point2D
decrement the y value as an integer
destroyXlet(boolean) - Method in class org.homebrew.MyXlet
returns the memory used by the xlet and terminates the thread used for the game loop
draw(Graphics) - Method in class org.homebrew.engine.ImageEntity
Draws the image on the screen on its x and y coordinate
draw(Graphics) - Method in class org.homebrew.engine.Sprite
draws the sprite on the screen
drawPipes(Graphics) - Method in class org.homebrew.MyXlet
draws the pipes
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