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   1  =head1 NAME
   2  
   3  perlunicode - Unicode support in Perl
   4  
   5  =head1 DESCRIPTION
   6  
   7  =head2 Important Caveats
   8  
   9  Unicode support is an extensive requirement. While Perl does not
  10  implement the Unicode standard or the accompanying technical reports
  11  from cover to cover, Perl does support many Unicode features.
  12  
  13  People who want to learn to use Unicode in Perl, should probably read
  14  L<the Perl Unicode tutorial|perlunitut> before reading this reference
  15  document.
  16  
  17  =over 4
  18  
  19  =item Input and Output Layers
  20  
  21  Perl knows when a filehandle uses Perl's internal Unicode encodings
  22  (UTF-8, or UTF-EBCDIC if in EBCDIC) if the filehandle is opened with
  23  the ":utf8" layer.  Other encodings can be converted to Perl's
  24  encoding on input or from Perl's encoding on output by use of the
  25  ":encoding(...)"  layer.  See L<open>.
  26  
  27  To indicate that Perl source itself is in UTF-8, use C<use utf8;>.
  28  
  29  =item Regular Expressions
  30  
  31  The regular expression compiler produces polymorphic opcodes.  That is,
  32  the pattern adapts to the data and automatically switches to the Unicode
  33  character scheme when presented with data that is internally encoded in
  34  UTF-8 -- or instead uses a traditional byte scheme when presented with
  35  byte data.
  36  
  37  =item C<use utf8> still needed to enable UTF-8/UTF-EBCDIC in scripts
  38  
  39  As a compatibility measure, the C<use utf8> pragma must be explicitly
  40  included to enable recognition of UTF-8 in the Perl scripts themselves
  41  (in string or regular expression literals, or in identifier names) on
  42  ASCII-based machines or to recognize UTF-EBCDIC on EBCDIC-based
  43  machines.  B<These are the only times when an explicit C<use utf8>
  44  is needed.>  See L<utf8>.
  45  
  46  =item BOM-marked scripts and UTF-16 scripts autodetected
  47  
  48  If a Perl script begins marked with the Unicode BOM (UTF-16LE, UTF16-BE,
  49  or UTF-8), or if the script looks like non-BOM-marked UTF-16 of either
  50  endianness, Perl will correctly read in the script as Unicode.
  51  (BOMless UTF-8 cannot be effectively recognized or differentiated from
  52  ISO 8859-1 or other eight-bit encodings.)
  53  
  54  =item C<use encoding> needed to upgrade non-Latin-1 byte strings
  55  
  56  By default, there is a fundamental asymmetry in Perl's Unicode model:
  57  implicit upgrading from byte strings to Unicode strings assumes that
  58  they were encoded in I<ISO 8859-1 (Latin-1)>, but Unicode strings are
  59  downgraded with UTF-8 encoding.  This happens because the first 256
  60  codepoints in Unicode happens to agree with Latin-1.  
  61  
  62  See L</"Byte and Character Semantics"> for more details.
  63  
  64  =back
  65  
  66  =head2 Byte and Character Semantics
  67  
  68  Beginning with version 5.6, Perl uses logically-wide characters to
  69  represent strings internally.
  70  
  71  In future, Perl-level operations will be expected to work with
  72  characters rather than bytes.
  73  
  74  However, as an interim compatibility measure, Perl aims to
  75  provide a safe migration path from byte semantics to character
  76  semantics for programs.  For operations where Perl can unambiguously
  77  decide that the input data are characters, Perl switches to
  78  character semantics.  For operations where this determination cannot
  79  be made without additional information from the user, Perl decides in
  80  favor of compatibility and chooses to use byte semantics.
  81  
  82  This behavior preserves compatibility with earlier versions of Perl,
  83  which allowed byte semantics in Perl operations only if
  84  none of the program's inputs were marked as being as source of Unicode
  85  character data.  Such data may come from filehandles, from calls to
  86  external programs, from information provided by the system (such as %ENV),
  87  or from literals and constants in the source text.
  88  
  89  The C<bytes> pragma will always, regardless of platform, force byte
  90  semantics in a particular lexical scope.  See L<bytes>.
  91  
  92  The C<utf8> pragma is primarily a compatibility device that enables
  93  recognition of UTF-(8|EBCDIC) in literals encountered by the parser.
  94  Note that this pragma is only required while Perl defaults to byte
  95  semantics; when character semantics become the default, this pragma
  96  may become a no-op.  See L<utf8>.
  97  
  98  Unless explicitly stated, Perl operators use character semantics
  99  for Unicode data and byte semantics for non-Unicode data.
 100  The decision to use character semantics is made transparently.  If
 101  input data comes from a Unicode source--for example, if a character
 102  encoding layer is added to a filehandle or a literal Unicode
 103  string constant appears in a program--character semantics apply.
 104  Otherwise, byte semantics are in effect.  The C<bytes> pragma should
 105  be used to force byte semantics on Unicode data.
 106  
 107  If strings operating under byte semantics and strings with Unicode
 108  character data are concatenated, the new string will be created by
 109  decoding the byte strings as I<ISO 8859-1 (Latin-1)>, even if the
 110  old Unicode string used EBCDIC.  This translation is done without
 111  regard to the system's native 8-bit encoding. 
 112  
 113  Under character semantics, many operations that formerly operated on
 114  bytes now operate on characters. A character in Perl is
 115  logically just a number ranging from 0 to 2**31 or so. Larger
 116  characters may encode into longer sequences of bytes internally, but
 117  this internal detail is mostly hidden for Perl code.
 118  See L<perluniintro> for more.
 119  
 120  =head2 Effects of Character Semantics
 121  
 122  Character semantics have the following effects:
 123  
 124  =over 4
 125  
 126  =item *
 127  
 128  Strings--including hash keys--and regular expression patterns may
 129  contain characters that have an ordinal value larger than 255.
 130  
 131  If you use a Unicode editor to edit your program, Unicode characters may
 132  occur directly within the literal strings in UTF-8 encoding, or UTF-16.
 133  (The former requires a BOM or C<use utf8>, the latter requires a BOM.)
 134  
 135  Unicode characters can also be added to a string by using the C<\x{...}>
 136  notation.  The Unicode code for the desired character, in hexadecimal,
 137  should be placed in the braces. For instance, a smiley face is
 138  C<\x{263A}>.  This encoding scheme only works for all characters, but
 139  for characters under 0x100, note that Perl may use an 8 bit encoding
 140  internally, for optimization and/or backward compatibility.
 141  
 142  Additionally, if you
 143  
 144     use charnames ':full';
 145  
 146  you can use the C<\N{...}> notation and put the official Unicode
 147  character name within the braces, such as C<\N{WHITE SMILING FACE}>.
 148  
 149  =item *
 150  
 151  If an appropriate L<encoding> is specified, identifiers within the
 152  Perl script may contain Unicode alphanumeric characters, including
 153  ideographs.  Perl does not currently attempt to canonicalize variable
 154  names.
 155  
 156  =item *
 157  
 158  Regular expressions match characters instead of bytes.  "." matches
 159  a character instead of a byte.
 160  
 161  =item *
 162  
 163  Character classes in regular expressions match characters instead of
 164  bytes and match against the character properties specified in the
 165  Unicode properties database.  C<\w> can be used to match a Japanese
 166  ideograph, for instance.
 167  
 168  =item *
 169  
 170  Named Unicode properties, scripts, and block ranges may be used like
 171  character classes via the C<\p{}> "matches property" construct and
 172  the C<\P{}> negation, "doesn't match property".
 173  
 174  See L</"Unicode Character Properties"> for more details.
 175  
 176  You can define your own character properties and use them
 177  in the regular expression with the C<\p{}> or C<\P{}> construct.
 178  
 179  See L</"User-Defined Character Properties"> for more details.
 180  
 181  =item *
 182  
 183  The special pattern C<\X> matches any extended Unicode
 184  sequence--"a combining character sequence" in Standardese--where the
 185  first character is a base character and subsequent characters are mark
 186  characters that apply to the base character.  C<\X> is equivalent to
 187  C<(?:\PM\pM*)>.
 188  
 189  =item *
 190  
 191  The C<tr///> operator translates characters instead of bytes.  Note
 192  that the C<tr///CU> functionality has been removed.  For similar
 193  functionality see pack('U0', ...) and pack('C0', ...).
 194  
 195  =item *
 196  
 197  Case translation operators use the Unicode case translation tables
 198  when character input is provided.  Note that C<uc()>, or C<\U> in
 199  interpolated strings, translates to uppercase, while C<ucfirst>,
 200  or C<\u> in interpolated strings, translates to titlecase in languages
 201  that make the distinction.
 202  
 203  =item *
 204  
 205  Most operators that deal with positions or lengths in a string will
 206  automatically switch to using character positions, including
 207  C<chop()>, C<chomp()>, C<substr()>, C<pos()>, C<index()>, C<rindex()>,
 208  C<sprintf()>, C<write()>, and C<length()>.  An operator that
 209  specifically does not switch is C<vec()>.  Operators that really don't 
 210  care include operators that treat strings as a bucket of bits such as 
 211  C<sort()>, and operators dealing with filenames.
 212  
 213  =item *
 214  
 215  The C<pack()>/C<unpack()> letter C<C> does I<not> change, since it is often 
 216  used for byte-oriented formats.  Again, think C<char> in the C language.
 217  
 218  There is a new C<U> specifier that converts between Unicode characters
 219  and code points. There is also a C<W> specifier that is the equivalent of
 220  C<chr>/C<ord> and properly handles character values even if they are above 255.
 221  
 222  =item *
 223  
 224  The C<chr()> and C<ord()> functions work on characters, similar to
 225  C<pack("W")> and C<unpack("W")>, I<not> C<pack("C")> and
 226  C<unpack("C")>.  C<pack("C")> and C<unpack("C")> are methods for
 227  emulating byte-oriented C<chr()> and C<ord()> on Unicode strings.
 228  While these methods reveal the internal encoding of Unicode strings,
 229  that is not something one normally needs to care about at all.
 230  
 231  =item *
 232  
 233  The bit string operators, C<& | ^ ~>, can operate on character data.
 234  However, for backward compatibility, such as when using bit string
 235  operations when characters are all less than 256 in ordinal value, one
 236  should not use C<~> (the bit complement) with characters of both
 237  values less than 256 and values greater than 256.  Most importantly,
 238  DeMorgan's laws (C<~($x|$y) eq ~$x&~$y> and C<~($x&$y) eq ~$x|~$y>)
 239  will not hold.  The reason for this mathematical I<faux pas> is that
 240  the complement cannot return B<both> the 8-bit (byte-wide) bit
 241  complement B<and> the full character-wide bit complement.
 242  
 243  =item *
 244  
 245  lc(), uc(), lcfirst(), and ucfirst() work for the following cases:
 246  
 247  =over 8
 248  
 249  =item *
 250  
 251  the case mapping is from a single Unicode character to another
 252  single Unicode character, or
 253  
 254  =item *
 255  
 256  the case mapping is from a single Unicode character to more
 257  than one Unicode character.
 258  
 259  =back
 260  
 261  Things to do with locales (Lithuanian, Turkish, Azeri) do B<not> work
 262  since Perl does not understand the concept of Unicode locales.
 263  
 264  See the Unicode Technical Report #21, Case Mappings, for more details.
 265  
 266  But you can also define your own mappings to be used in the lc(),
 267  lcfirst(), uc(), and ucfirst() (or their string-inlined versions).
 268  
 269  See L</"User-Defined Case Mappings"> for more details.
 270  
 271  =back
 272  
 273  =over 4
 274  
 275  =item *
 276  
 277  And finally, C<scalar reverse()> reverses by character rather than by byte.
 278  
 279  =back
 280  
 281  =head2 Unicode Character Properties
 282  
 283  Named Unicode properties, scripts, and block ranges may be used like
 284  character classes via the C<\p{}> "matches property" construct and
 285  the C<\P{}> negation, "doesn't match property".
 286  
 287  For instance, C<\p{Lu}> matches any character with the Unicode "Lu"
 288  (Letter, uppercase) property, while C<\p{M}> matches any character
 289  with an "M" (mark--accents and such) property.  Brackets are not
 290  required for single letter properties, so C<\p{M}> is equivalent to
 291  C<\pM>. Many predefined properties are available, such as
 292  C<\p{Mirrored}> and C<\p{Tibetan}>.
 293  
 294  The official Unicode script and block names have spaces and dashes as
 295  separators, but for convenience you can use dashes, spaces, or
 296  underbars, and case is unimportant. It is recommended, however, that
 297  for consistency you use the following naming: the official Unicode
 298  script, property, or block name (see below for the additional rules
 299  that apply to block names) with whitespace and dashes removed, and the
 300  words "uppercase-first-lowercase-rest". C<Latin-1 Supplement> thus
 301  becomes C<Latin1Supplement>.
 302  
 303  You can also use negation in both C<\p{}> and C<\P{}> by introducing a caret
 304  (^) between the first brace and the property name: C<\p{^Tamil}> is
 305  equal to C<\P{Tamil}>.
 306  
 307  B<NOTE: the properties, scripts, and blocks listed here are as of
 308  Unicode 5.0.0 in July 2006.>
 309  
 310  =over 4
 311  
 312  =item General Category
 313  
 314  Here are the basic Unicode General Category properties, followed by their
 315  long form.  You can use either; C<\p{Lu}> and C<\p{UppercaseLetter}>,
 316  for instance, are identical.
 317  
 318      Short       Long
 319  
 320      L           Letter
 321      LC          CasedLetter
 322      Lu          UppercaseLetter
 323      Ll          LowercaseLetter
 324      Lt          TitlecaseLetter
 325      Lm          ModifierLetter
 326      Lo          OtherLetter
 327  
 328      M           Mark
 329      Mn          NonspacingMark
 330      Mc          SpacingMark
 331      Me          EnclosingMark
 332  
 333      N           Number
 334      Nd          DecimalNumber
 335      Nl          LetterNumber
 336      No          OtherNumber
 337  
 338      P           Punctuation
 339      Pc          ConnectorPunctuation
 340      Pd          DashPunctuation
 341      Ps          OpenPunctuation
 342      Pe          ClosePunctuation
 343      Pi          InitialPunctuation
 344                  (may behave like Ps or Pe depending on usage)
 345      Pf          FinalPunctuation
 346                  (may behave like Ps or Pe depending on usage)
 347      Po          OtherPunctuation
 348  
 349      S           Symbol
 350      Sm          MathSymbol
 351      Sc          CurrencySymbol
 352      Sk          ModifierSymbol
 353      So          OtherSymbol
 354  
 355      Z           Separator
 356      Zs          SpaceSeparator
 357      Zl          LineSeparator
 358      Zp          ParagraphSeparator
 359  
 360      C           Other
 361      Cc          Control
 362      Cf          Format
 363      Cs          Surrogate   (not usable)
 364      Co          PrivateUse
 365      Cn          Unassigned
 366  
 367  Single-letter properties match all characters in any of the
 368  two-letter sub-properties starting with the same letter.
 369  C<LC> and C<L&> are special cases, which are aliases for the set of
 370  C<Ll>, C<Lu>, and C<Lt>.
 371  
 372  Because Perl hides the need for the user to understand the internal
 373  representation of Unicode characters, there is no need to implement
 374  the somewhat messy concept of surrogates. C<Cs> is therefore not
 375  supported.
 376  
 377  =item Bidirectional Character Types
 378  
 379  Because scripts differ in their directionality--Hebrew is
 380  written right to left, for example--Unicode supplies these properties in
 381  the BidiClass class:
 382  
 383      Property    Meaning
 384  
 385      L           Left-to-Right
 386      LRE         Left-to-Right Embedding
 387      LRO         Left-to-Right Override
 388      R           Right-to-Left
 389      AL          Right-to-Left Arabic
 390      RLE         Right-to-Left Embedding
 391      RLO         Right-to-Left Override
 392      PDF         Pop Directional Format
 393      EN          European Number
 394      ES          European Number Separator
 395      ET          European Number Terminator
 396      AN          Arabic Number
 397      CS          Common Number Separator
 398      NSM         Non-Spacing Mark
 399      BN          Boundary Neutral
 400      B           Paragraph Separator
 401      S           Segment Separator
 402      WS          Whitespace
 403      ON          Other Neutrals
 404  
 405  For example, C<\p{BidiClass:R}> matches characters that are normally
 406  written right to left.
 407  
 408  =item Scripts
 409  
 410  The script names which can be used by C<\p{...}> and C<\P{...}>,
 411  such as in C<\p{Latin}> or C<\p{Cyrillic}>, are as follows:
 412  
 413      Arabic
 414      Armenian
 415      Balinese
 416      Bengali
 417      Bopomofo
 418      Braille
 419      Buginese
 420      Buhid
 421      CanadianAboriginal
 422      Cherokee
 423      Coptic
 424      Cuneiform
 425      Cypriot
 426      Cyrillic
 427      Deseret
 428      Devanagari
 429      Ethiopic
 430      Georgian
 431      Glagolitic
 432      Gothic
 433      Greek
 434      Gujarati
 435      Gurmukhi
 436      Han
 437      Hangul
 438      Hanunoo
 439      Hebrew
 440      Hiragana
 441      Inherited
 442      Kannada
 443      Katakana
 444      Kharoshthi
 445      Khmer
 446      Lao
 447      Latin
 448      Limbu
 449      LinearB
 450      Malayalam
 451      Mongolian
 452      Myanmar
 453      NewTaiLue
 454      Nko
 455      Ogham
 456      OldItalic
 457      OldPersian
 458      Oriya
 459      Osmanya
 460      PhagsPa
 461      Phoenician
 462      Runic
 463      Shavian
 464      Sinhala
 465      SylotiNagri
 466      Syriac
 467      Tagalog
 468      Tagbanwa
 469      TaiLe
 470      Tamil
 471      Telugu
 472      Thaana
 473      Thai
 474      Tibetan
 475      Tifinagh
 476      Ugaritic
 477      Yi
 478  
 479  =item Extended property classes
 480  
 481  Extended property classes can supplement the basic
 482  properties, defined by the F<PropList> Unicode database:
 483  
 484      ASCIIHexDigit
 485      BidiControl
 486      Dash
 487      Deprecated
 488      Diacritic
 489      Extender
 490      HexDigit
 491      Hyphen
 492      Ideographic
 493      IDSBinaryOperator
 494      IDSTrinaryOperator
 495      JoinControl
 496      LogicalOrderException
 497      NoncharacterCodePoint
 498      OtherAlphabetic
 499      OtherDefaultIgnorableCodePoint
 500      OtherGraphemeExtend
 501      OtherIDStart
 502      OtherIDContinue
 503      OtherLowercase
 504      OtherMath
 505      OtherUppercase
 506      PatternSyntax
 507      PatternWhiteSpace
 508      QuotationMark
 509      Radical
 510      SoftDotted
 511      STerm
 512      TerminalPunctuation
 513      UnifiedIdeograph
 514      VariationSelector
 515      WhiteSpace
 516  
 517  and there are further derived properties:
 518  
 519      Alphabetic  =  Lu + Ll + Lt + Lm + Lo + Nl + OtherAlphabetic
 520      Lowercase   =  Ll + OtherLowercase
 521      Uppercase   =  Lu + OtherUppercase
 522      Math        =  Sm + OtherMath
 523  
 524      IDStart     =  Lu + Ll + Lt + Lm + Lo + Nl + OtherIDStart
 525      IDContinue  =  IDStart + Mn + Mc + Nd + Pc + OtherIDContinue
 526  
 527      DefaultIgnorableCodePoint
 528                  =  OtherDefaultIgnorableCodePoint
 529                     + Cf + Cc + Cs + Noncharacters + VariationSelector
 530                     - WhiteSpace - FFF9..FFFB (Annotation Characters)
 531  
 532      Any         =  Any code points (i.e. U+0000 to U+10FFFF)
 533      Assigned    =  Any non-Cn code points (i.e. synonym for \P{Cn})
 534      Unassigned  =  Synonym for \p{Cn}
 535      ASCII       =  ASCII (i.e. U+0000 to U+007F)
 536  
 537      Common      =  Any character (or unassigned code point)
 538                     not explicitly assigned to a script
 539  
 540  =item Use of "Is" Prefix
 541  
 542  For backward compatibility (with Perl 5.6), all properties mentioned
 543  so far may have C<Is> prepended to their name, so C<\P{IsLu}>, for
 544  example, is equal to C<\P{Lu}>.
 545  
 546  =item Blocks
 547  
 548  In addition to B<scripts>, Unicode also defines B<blocks> of
 549  characters.  The difference between scripts and blocks is that the
 550  concept of scripts is closer to natural languages, while the concept
 551  of blocks is more of an artificial grouping based on groups of 256
 552  Unicode characters. For example, the C<Latin> script contains letters
 553  from many blocks but does not contain all the characters from those
 554  blocks. It does not, for example, contain digits, because digits are
 555  shared across many scripts. Digits and similar groups, like
 556  punctuation, are in a category called C<Common>.
 557  
 558  For more about scripts, see the UAX#24 "Script Names":
 559  
 560     http://www.unicode.org/reports/tr24/
 561  
 562  For more about blocks, see:
 563  
 564     http://www.unicode.org/Public/UNIDATA/Blocks.txt
 565  
 566  Block names are given with the C<In> prefix. For example, the
 567  Katakana block is referenced via C<\p{InKatakana}>.  The C<In>
 568  prefix may be omitted if there is no naming conflict with a script
 569  or any other property, but it is recommended that C<In> always be used
 570  for block tests to avoid confusion.
 571  
 572  These block names are supported:
 573  
 574      InAegeanNumbers
 575      InAlphabeticPresentationForms
 576      InAncientGreekMusicalNotation
 577      InAncientGreekNumbers
 578      InArabic
 579      InArabicPresentationFormsA
 580      InArabicPresentationFormsB
 581      InArabicSupplement
 582      InArmenian
 583      InArrows
 584      InBalinese
 585      InBasicLatin
 586      InBengali
 587      InBlockElements
 588      InBopomofo
 589      InBopomofoExtended
 590      InBoxDrawing
 591      InBraillePatterns
 592      InBuginese
 593      InBuhid
 594      InByzantineMusicalSymbols
 595      InCJKCompatibility
 596      InCJKCompatibilityForms
 597      InCJKCompatibilityIdeographs
 598      InCJKCompatibilityIdeographsSupplement
 599      InCJKRadicalsSupplement
 600      InCJKStrokes
 601      InCJKSymbolsAndPunctuation
 602      InCJKUnifiedIdeographs
 603      InCJKUnifiedIdeographsExtensionA
 604      InCJKUnifiedIdeographsExtensionB
 605      InCherokee
 606      InCombiningDiacriticalMarks
 607      InCombiningDiacriticalMarksSupplement
 608      InCombiningDiacriticalMarksforSymbols
 609      InCombiningHalfMarks
 610      InControlPictures
 611      InCoptic
 612      InCountingRodNumerals
 613      InCuneiform
 614      InCuneiformNumbersAndPunctuation
 615      InCurrencySymbols
 616      InCypriotSyllabary
 617      InCyrillic
 618      InCyrillicSupplement
 619      InDeseret
 620      InDevanagari
 621      InDingbats
 622      InEnclosedAlphanumerics
 623      InEnclosedCJKLettersAndMonths
 624      InEthiopic
 625      InEthiopicExtended
 626      InEthiopicSupplement
 627      InGeneralPunctuation
 628      InGeometricShapes
 629      InGeorgian
 630      InGeorgianSupplement
 631      InGlagolitic
 632      InGothic
 633      InGreekExtended
 634      InGreekAndCoptic
 635      InGujarati
 636      InGurmukhi
 637      InHalfwidthAndFullwidthForms
 638      InHangulCompatibilityJamo
 639      InHangulJamo
 640      InHangulSyllables
 641      InHanunoo
 642      InHebrew
 643      InHighPrivateUseSurrogates
 644      InHighSurrogates
 645      InHiragana
 646      InIPAExtensions
 647      InIdeographicDescriptionCharacters
 648      InKanbun
 649      InKangxiRadicals
 650      InKannada
 651      InKatakana
 652      InKatakanaPhoneticExtensions
 653      InKharoshthi
 654      InKhmer
 655      InKhmerSymbols
 656      InLao
 657      InLatin1Supplement
 658      InLatinExtendedA
 659      InLatinExtendedAdditional
 660      InLatinExtendedB
 661      InLatinExtendedC
 662      InLatinExtendedD
 663      InLetterlikeSymbols
 664      InLimbu
 665      InLinearBIdeograms
 666      InLinearBSyllabary
 667      InLowSurrogates
 668      InMalayalam
 669      InMathematicalAlphanumericSymbols
 670      InMathematicalOperators
 671      InMiscellaneousMathematicalSymbolsA
 672      InMiscellaneousMathematicalSymbolsB
 673      InMiscellaneousSymbols
 674      InMiscellaneousSymbolsAndArrows
 675      InMiscellaneousTechnical
 676      InModifierToneLetters
 677      InMongolian
 678      InMusicalSymbols
 679      InMyanmar
 680      InNKo
 681      InNewTaiLue
 682      InNumberForms
 683      InOgham
 684      InOldItalic
 685      InOldPersian
 686      InOpticalCharacterRecognition
 687      InOriya
 688      InOsmanya
 689      InPhagspa
 690      InPhoenician
 691      InPhoneticExtensions
 692      InPhoneticExtensionsSupplement
 693      InPrivateUseArea
 694      InRunic
 695      InShavian
 696      InSinhala
 697      InSmallFormVariants
 698      InSpacingModifierLetters
 699      InSpecials
 700      InSuperscriptsAndSubscripts
 701      InSupplementalArrowsA
 702      InSupplementalArrowsB
 703      InSupplementalMathematicalOperators
 704      InSupplementalPunctuation
 705      InSupplementaryPrivateUseAreaA
 706      InSupplementaryPrivateUseAreaB
 707      InSylotiNagri
 708      InSyriac
 709      InTagalog
 710      InTagbanwa
 711      InTags
 712      InTaiLe
 713      InTaiXuanJingSymbols
 714      InTamil
 715      InTelugu
 716      InThaana
 717      InThai
 718      InTibetan
 719      InTifinagh
 720      InUgaritic
 721      InUnifiedCanadianAboriginalSyllabics
 722      InVariationSelectors
 723      InVariationSelectorsSupplement
 724      InVerticalForms
 725      InYiRadicals
 726      InYiSyllables
 727      InYijingHexagramSymbols
 728  
 729  =back
 730  
 731  =head2 User-Defined Character Properties
 732  
 733  You can define your own character properties by defining subroutines
 734  whose names begin with "In" or "Is".  The subroutines can be defined in
 735  any package.  The user-defined properties can be used in the regular
 736  expression C<\p> and C<\P> constructs; if you are using a user-defined
 737  property from a package other than the one you are in, you must specify
 738  its package in the C<\p> or C<\P> construct.
 739  
 740      # assuming property IsForeign defined in Lang::
 741      package main;  # property package name required
 742      if ($txt =~ /\p{Lang::IsForeign}+/) { ... }
 743  
 744      package Lang;  # property package name not required
 745      if ($txt =~ /\p{IsForeign}+/) { ... }
 746  
 747  
 748  Note that the effect is compile-time and immutable once defined.
 749  
 750  The subroutines must return a specially-formatted string, with one
 751  or more newline-separated lines.  Each line must be one of the following:
 752  
 753  =over 4
 754  
 755  =item *
 756  
 757  A single hexadecimal number denoting a Unicode code point to include.
 758  
 759  =item *
 760  
 761  Two hexadecimal numbers separated by horizontal whitespace (space or
 762  tabular characters) denoting a range of Unicode code points to include.
 763  
 764  =item *
 765  
 766  Something to include, prefixed by "+": a built-in character
 767  property (prefixed by "utf8::") or a user-defined character property,
 768  to represent all the characters in that property; two hexadecimal code
 769  points for a range; or a single hexadecimal code point.
 770  
 771  =item *
 772  
 773  Something to exclude, prefixed by "-": an existing character
 774  property (prefixed by "utf8::") or a user-defined character property,
 775  to represent all the characters in that property; two hexadecimal code
 776  points for a range; or a single hexadecimal code point.
 777  
 778  =item *
 779  
 780  Something to negate, prefixed "!": an existing character
 781  property (prefixed by "utf8::") or a user-defined character property,
 782  to represent all the characters in that property; two hexadecimal code
 783  points for a range; or a single hexadecimal code point.
 784  
 785  =item *
 786  
 787  Something to intersect with, prefixed by "&": an existing character
 788  property (prefixed by "utf8::") or a user-defined character property,
 789  for all the characters except the characters in the property; two
 790  hexadecimal code points for a range; or a single hexadecimal code point.
 791  
 792  =back
 793  
 794  For example, to define a property that covers both the Japanese
 795  syllabaries (hiragana and katakana), you can define
 796  
 797      sub InKana {
 798      return <<END;
 799      3040\t309F
 800      30A0\t30FF
 801      END
 802      }
 803  
 804  Imagine that the here-doc end marker is at the beginning of the line.
 805  Now you can use C<\p{InKana}> and C<\P{InKana}>.
 806  
 807  You could also have used the existing block property names:
 808  
 809      sub InKana {
 810      return <<'END';
 811      +utf8::InHiragana
 812      +utf8::InKatakana
 813      END
 814      }
 815  
 816  Suppose you wanted to match only the allocated characters,
 817  not the raw block ranges: in other words, you want to remove
 818  the non-characters:
 819  
 820      sub InKana {
 821      return <<'END';
 822      +utf8::InHiragana
 823      +utf8::InKatakana
 824      -utf8::IsCn
 825      END
 826      }
 827  
 828  The negation is useful for defining (surprise!) negated classes.
 829  
 830      sub InNotKana {
 831      return <<'END';
 832      !utf8::InHiragana
 833      -utf8::InKatakana
 834      +utf8::IsCn
 835      END
 836      }
 837  
 838  Intersection is useful for getting the common characters matched by
 839  two (or more) classes.
 840  
 841      sub InFooAndBar {
 842          return <<'END';
 843      +main::Foo
 844      &main::Bar
 845      END
 846      }
 847  
 848  It's important to remember not to use "&" for the first set -- that
 849  would be intersecting with nothing (resulting in an empty set).
 850  
 851  =head2 User-Defined Case Mappings
 852  
 853  You can also define your own mappings to be used in the lc(),
 854  lcfirst(), uc(), and ucfirst() (or their string-inlined versions).
 855  The principle is similar to that of user-defined character
 856  properties: to define subroutines in the C<main> package
 857  with names like C<ToLower> (for lc() and lcfirst()), C<ToTitle> (for
 858  the first character in ucfirst()), and C<ToUpper> (for uc(), and the
 859  rest of the characters in ucfirst()).
 860  
 861  The string returned by the subroutines needs now to be three
 862  hexadecimal numbers separated by tabulators: start of the source
 863  range, end of the source range, and start of the destination range.
 864  For example:
 865  
 866      sub ToUpper {
 867      return <<END;
 868      0061\t0063\t0041
 869      END
 870      }
 871  
 872  defines an uc() mapping that causes only the characters "a", "b", and
 873  "c" to be mapped to "A", "B", "C", all other characters will remain
 874  unchanged.
 875  
 876  If there is no source range to speak of, that is, the mapping is from
 877  a single character to another single character, leave the end of the
 878  source range empty, but the two tabulator characters are still needed.
 879  For example:
 880  
 881      sub ToLower {
 882      return <<END;
 883      0041\t\t0061
 884      END
 885      }
 886  
 887  defines a lc() mapping that causes only "A" to be mapped to "a", all
 888  other characters will remain unchanged.
 889  
 890  (For serious hackers only)  If you want to introspect the default
 891  mappings, you can find the data in the directory
 892  C<$Config{privlib}>/F<unicore/To/>.  The mapping data is returned as
 893  the here-document, and the C<utf8::ToSpecFoo> are special exception
 894  mappings derived from <$Config{privlib}>/F<unicore/SpecialCasing.txt>.
 895  The C<Digit> and C<Fold> mappings that one can see in the directory
 896  are not directly user-accessible, one can use either the
 897  C<Unicode::UCD> module, or just match case-insensitively (that's when
 898  the C<Fold> mapping is used).
 899  
 900  A final note on the user-defined case mappings: they will be used
 901  only if the scalar has been marked as having Unicode characters.
 902  Old byte-style strings will not be affected.
 903  
 904  =head2 Character Encodings for Input and Output
 905  
 906  See L<Encode>.
 907  
 908  =head2 Unicode Regular Expression Support Level
 909  
 910  The following list of Unicode support for regular expressions describes
 911  all the features currently supported.  The references to "Level N"
 912  and the section numbers refer to the Unicode Technical Standard #18,
 913  "Unicode Regular Expressions", version 11, in May 2005.
 914  
 915  =over 4
 916  
 917  =item *
 918  
 919  Level 1 - Basic Unicode Support
 920  
 921          RL1.1   Hex Notation                        - done          [1]
 922          RL1.2   Properties                          - done          [2][3]
 923          RL1.2a  Compatibility Properties            - done          [4]
 924          RL1.3   Subtraction and Intersection        - MISSING       [5]
 925          RL1.4   Simple Word Boundaries              - done          [6]
 926          RL1.5   Simple Loose Matches                - done          [7]
 927          RL1.6   Line Boundaries                     - MISSING       [8]
 928          RL1.7   Supplementary Code Points           - done          [9]
 929  
 930          [1]  \x{...}
 931          [2]  \p{...} \P{...}
 932          [3]  supports not only minimal list (general category, scripts,
 933               Alphabetic, Lowercase, Uppercase, WhiteSpace,
 934               NoncharacterCodePoint, DefaultIgnorableCodePoint, Any,
 935               ASCII, Assigned), but also bidirectional types, blocks, etc.
 936               (see L</"Unicode Character Properties">)
 937          [4]  \d \D \s \S \w \W \X [:prop:] [:^prop:]
 938          [5]  can use regular expression look-ahead [a] or
 939               user-defined character properties [b] to emulate set operations
 940          [6]  \b \B
 941          [7]  note that Perl does Full case-folding in matching, not Simple:
 942               for example U+1F88 is equivalent with U+1F00 U+03B9,
 943               not with 1F80.  This difference matters for certain Greek
 944               capital letters with certain modifiers: the Full case-folding
 945               decomposes the letter, while the Simple case-folding would map
 946               it to a single character.
 947          [8]  should do ^ and $ also on U+000B (\v in C), FF (\f), CR (\r),
 948               CRLF (\r\n), NEL (U+0085), LS (U+2028), and PS (U+2029);
 949               should also affect <>, $., and script line numbers;
 950               should not split lines within CRLF [c] (i.e. there is no empty
 951               line between \r and \n)
 952          [9]  UTF-8/UTF-EBDDIC used in perl allows not only U+10000 to U+10FFFF
 953               but also beyond U+10FFFF [d]
 954  
 955  [a] You can mimic class subtraction using lookahead.
 956  For example, what UTS#18 might write as
 957  
 958      [{Greek}-[{UNASSIGNED}]]
 959  
 960  in Perl can be written as:
 961  
 962      (?!\p{Unassigned})\p{InGreekAndCoptic}
 963      (?=\p{Assigned})\p{InGreekAndCoptic}
 964  
 965  But in this particular example, you probably really want
 966  
 967      \p{GreekAndCoptic}
 968  
 969  which will match assigned characters known to be part of the Greek script.
 970  
 971  Also see the Unicode::Regex::Set module, it does implement the full
 972  UTS#18 grouping, intersection, union, and removal (subtraction) syntax.
 973  
 974  [b] '+' for union, '-' for removal (set-difference), '&' for intersection
 975  (see L</"User-Defined Character Properties">)
 976  
 977  [c] Try the C<:crlf> layer (see L<PerlIO>).
 978  
 979  [d] Avoid C<use warning 'utf8';> (or say C<no warning 'utf8';>) to allow
 980  U+FFFF (C<\x{FFFF}>).
 981  
 982  =item *
 983  
 984  Level 2 - Extended Unicode Support
 985  
 986          RL2.1   Canonical Equivalents           - MISSING       [10][11]
 987          RL2.2   Default Grapheme Clusters       - MISSING       [12][13]
 988          RL2.3   Default Word Boundaries         - MISSING       [14]
 989          RL2.4   Default Loose Matches           - MISSING       [15]
 990          RL2.5   Name Properties                 - MISSING       [16]
 991          RL2.6   Wildcard Properties             - MISSING
 992  
 993          [10] see UAX#15 "Unicode Normalization Forms"
 994          [11] have Unicode::Normalize but not integrated to regexes
 995          [12] have \X but at this level . should equal that
 996          [13] UAX#29 "Text Boundaries" considers CRLF and Hangul syllable
 997               clusters as a single grapheme cluster.
 998          [14] see UAX#29, Word Boundaries
 999          [15] see UAX#21 "Case Mappings"
1000          [16] have \N{...} but neither compute names of CJK Ideographs
1001               and Hangul Syllables nor use a loose match [e]
1002  
1003  [e] C<\N{...}> allows namespaces (see L<charnames>).
1004  
1005  =item *
1006  
1007  Level 3 - Tailored Support
1008  
1009          RL3.1   Tailored Punctuation            - MISSING
1010          RL3.2   Tailored Grapheme Clusters      - MISSING       [17][18]
1011          RL3.3   Tailored Word Boundaries        - MISSING
1012          RL3.4   Tailored Loose Matches          - MISSING
1013          RL3.5   Tailored Ranges                 - MISSING
1014          RL3.6   Context Matching                - MISSING       [19]
1015          RL3.7   Incremental Matches             - MISSING
1016        ( RL3.8   Unicode Set Sharing )
1017          RL3.9   Possible Match Sets             - MISSING
1018          RL3.10  Folded Matching                 - MISSING       [20]
1019          RL3.11  Submatchers                     - MISSING
1020  
1021          [17] see UAX#10 "Unicode Collation Algorithms"
1022          [18] have Unicode::Collate but not integrated to regexes
1023          [19] have (?<=x) and (?=x), but look-aheads or look-behinds should see
1024               outside of the target substring
1025          [20] need insensitive matching for linguistic features other than case;
1026               for example, hiragana to katakana, wide and narrow, simplified Han
1027               to traditional Han (see UTR#30 "Character Foldings")
1028  
1029  =back
1030  
1031  =head2 Unicode Encodings
1032  
1033  Unicode characters are assigned to I<code points>, which are abstract
1034  numbers.  To use these numbers, various encodings are needed.
1035  
1036  =over 4
1037  
1038  =item *
1039  
1040  UTF-8
1041  
1042  UTF-8 is a variable-length (1 to 6 bytes, current character allocations
1043  require 4 bytes), byte-order independent encoding. For ASCII (and we
1044  really do mean 7-bit ASCII, not another 8-bit encoding), UTF-8 is
1045  transparent.
1046  
1047  The following table is from Unicode 3.2.
1048  
1049   Code Points            1st Byte  2nd Byte  3rd Byte  4th Byte
1050  
1051     U+0000..U+007F       00..7F
1052     U+0080..U+07FF       C2..DF    80..BF
1053     U+0800..U+0FFF       E0        A0..BF    80..BF
1054     U+1000..U+CFFF       E1..EC    80..BF    80..BF
1055     U+D000..U+D7FF       ED        80..9F    80..BF
1056     U+D800..U+DFFF       ******* ill-formed *******
1057     U+E000..U+FFFF       EE..EF    80..BF    80..BF
1058    U+10000..U+3FFFF      F0        90..BF    80..BF    80..BF
1059    U+40000..U+FFFFF      F1..F3    80..BF    80..BF    80..BF
1060   U+100000..U+10FFFF     F4        80..8F    80..BF    80..BF
1061  
1062  Note the C<A0..BF> in C<U+0800..U+0FFF>, the C<80..9F> in
1063  C<U+D000...U+D7FF>, the C<90..B>F in C<U+10000..U+3FFFF>, and the
1064  C<80...8F> in C<U+100000..U+10FFFF>.  The "gaps" are caused by legal
1065  UTF-8 avoiding non-shortest encodings: it is technically possible to
1066  UTF-8-encode a single code point in different ways, but that is
1067  explicitly forbidden, and the shortest possible encoding should always
1068  be used.  So that's what Perl does.
1069  
1070  Another way to look at it is via bits:
1071  
1072   Code Points                    1st Byte   2nd Byte  3rd Byte  4th Byte
1073  
1074                      0aaaaaaa     0aaaaaaa
1075              00000bbbbbaaaaaa     110bbbbb  10aaaaaa
1076              ccccbbbbbbaaaaaa     1110cccc  10bbbbbb  10aaaaaa
1077    00000dddccccccbbbbbbaaaaaa     11110ddd  10cccccc  10bbbbbb  10aaaaaa
1078  
1079  As you can see, the continuation bytes all begin with C<10>, and the
1080  leading bits of the start byte tell how many bytes the are in the
1081  encoded character.
1082  
1083  =item *
1084  
1085  UTF-EBCDIC
1086  
1087  Like UTF-8 but EBCDIC-safe, in the way that UTF-8 is ASCII-safe.
1088  
1089  =item *
1090  
1091  UTF-16, UTF-16BE, UTF-16LE, Surrogates, and BOMs (Byte Order Marks)
1092  
1093  The followings items are mostly for reference and general Unicode
1094  knowledge, Perl doesn't use these constructs internally.
1095  
1096  UTF-16 is a 2 or 4 byte encoding.  The Unicode code points
1097  C<U+0000..U+FFFF> are stored in a single 16-bit unit, and the code
1098  points C<U+10000..U+10FFFF> in two 16-bit units.  The latter case is
1099  using I<surrogates>, the first 16-bit unit being the I<high
1100  surrogate>, and the second being the I<low surrogate>.
1101  
1102  Surrogates are code points set aside to encode the C<U+10000..U+10FFFF>
1103  range of Unicode code points in pairs of 16-bit units.  The I<high
1104  surrogates> are the range C<U+D800..U+DBFF>, and the I<low surrogates>
1105  are the range C<U+DC00..U+DFFF>.  The surrogate encoding is
1106  
1107      $hi = ($uni - 0x10000) / 0x400 + 0xD800;
1108      $lo = ($uni - 0x10000) % 0x400 + 0xDC00;
1109  
1110  and the decoding is
1111  
1112      $uni = 0x10000 + ($hi - 0xD800) * 0x400 + ($lo - 0xDC00);
1113  
1114  If you try to generate surrogates (for example by using chr()), you
1115  will get a warning if warnings are turned on, because those code
1116  points are not valid for a Unicode character.
1117  
1118  Because of the 16-bitness, UTF-16 is byte-order dependent.  UTF-16
1119  itself can be used for in-memory computations, but if storage or
1120  transfer is required either UTF-16BE (big-endian) or UTF-16LE
1121  (little-endian) encodings must be chosen.
1122  
1123  This introduces another problem: what if you just know that your data
1124  is UTF-16, but you don't know which endianness?  Byte Order Marks, or
1125  BOMs, are a solution to this.  A special character has been reserved
1126  in Unicode to function as a byte order marker: the character with the
1127  code point C<U+FEFF> is the BOM.
1128  
1129  The trick is that if you read a BOM, you will know the byte order,
1130  since if it was written on a big-endian platform, you will read the
1131  bytes C<0xFE 0xFF>, but if it was written on a little-endian platform,
1132  you will read the bytes C<0xFF 0xFE>.  (And if the originating platform
1133  was writing in UTF-8, you will read the bytes C<0xEF 0xBB 0xBF>.)
1134  
1135  The way this trick works is that the character with the code point
1136  C<U+FFFE> is guaranteed not to be a valid Unicode character, so the
1137  sequence of bytes C<0xFF 0xFE> is unambiguously "BOM, represented in
1138  little-endian format" and cannot be C<U+FFFE>, represented in big-endian
1139  format".
1140  
1141  =item *
1142  
1143  UTF-32, UTF-32BE, UTF-32LE
1144  
1145  The UTF-32 family is pretty much like the UTF-16 family, expect that
1146  the units are 32-bit, and therefore the surrogate scheme is not
1147  needed.  The BOM signatures will be C<0x00 0x00 0xFE 0xFF> for BE and
1148  C<0xFF 0xFE 0x00 0x00> for LE.
1149  
1150  =item *
1151  
1152  UCS-2, UCS-4
1153  
1154  Encodings defined by the ISO 10646 standard.  UCS-2 is a 16-bit
1155  encoding.  Unlike UTF-16, UCS-2 is not extensible beyond C<U+FFFF>,
1156  because it does not use surrogates.  UCS-4 is a 32-bit encoding,
1157  functionally identical to UTF-32.
1158  
1159  =item *
1160  
1161  UTF-7
1162  
1163  A seven-bit safe (non-eight-bit) encoding, which is useful if the
1164  transport or storage is not eight-bit safe.  Defined by RFC 2152.
1165  
1166  =back
1167  
1168  =head2 Security Implications of Unicode
1169  
1170  =over 4
1171  
1172  =item *
1173  
1174  Malformed UTF-8
1175  
1176  Unfortunately, the specification of UTF-8 leaves some room for
1177  interpretation of how many bytes of encoded output one should generate
1178  from one input Unicode character.  Strictly speaking, the shortest
1179  possible sequence of UTF-8 bytes should be generated,
1180  because otherwise there is potential for an input buffer overflow at
1181  the receiving end of a UTF-8 connection.  Perl always generates the
1182  shortest length UTF-8, and with warnings on Perl will warn about
1183  non-shortest length UTF-8 along with other malformations, such as the
1184  surrogates, which are not real Unicode code points.
1185  
1186  =item *
1187  
1188  Regular expressions behave slightly differently between byte data and
1189  character (Unicode) data.  For example, the "word character" character
1190  class C<\w> will work differently depending on if data is eight-bit bytes
1191  or Unicode.
1192  
1193  In the first case, the set of C<\w> characters is either small--the
1194  default set of alphabetic characters, digits, and the "_"--or, if you
1195  are using a locale (see L<perllocale>), the C<\w> might contain a few
1196  more letters according to your language and country.
1197  
1198  In the second case, the C<\w> set of characters is much, much larger.
1199  Most importantly, even in the set of the first 256 characters, it will
1200  probably match different characters: unlike most locales, which are
1201  specific to a language and country pair, Unicode classifies all the
1202  characters that are letters I<somewhere> as C<\w>.  For example, your
1203  locale might not think that LATIN SMALL LETTER ETH is a letter (unless
1204  you happen to speak Icelandic), but Unicode does.
1205  
1206  As discussed elsewhere, Perl has one foot (two hooves?) planted in
1207  each of two worlds: the old world of bytes and the new world of
1208  characters, upgrading from bytes to characters when necessary.
1209  If your legacy code does not explicitly use Unicode, no automatic
1210  switch-over to characters should happen.  Characters shouldn't get
1211  downgraded to bytes, either.  It is possible to accidentally mix bytes
1212  and characters, however (see L<perluniintro>), in which case C<\w> in
1213  regular expressions might start behaving differently.  Review your
1214  code.  Use warnings and the C<strict> pragma.
1215  
1216  =back
1217  
1218  =head2 Unicode in Perl on EBCDIC
1219  
1220  The way Unicode is handled on EBCDIC platforms is still
1221  experimental.  On such platforms, references to UTF-8 encoding in this
1222  document and elsewhere should be read as meaning the UTF-EBCDIC
1223  specified in Unicode Technical Report 16, unless ASCII vs. EBCDIC issues
1224  are specifically discussed. There is no C<utfebcdic> pragma or
1225  ":utfebcdic" layer; rather, "utf8" and ":utf8" are reused to mean
1226  the platform's "natural" 8-bit encoding of Unicode. See L<perlebcdic>
1227  for more discussion of the issues.
1228  
1229  =head2 Locales
1230  
1231  Usually locale settings and Unicode do not affect each other, but
1232  there are a couple of exceptions:
1233  
1234  =over 4
1235  
1236  =item *
1237  
1238  You can enable automatic UTF-8-ification of your standard file
1239  handles, default C<open()> layer, and C<@ARGV> by using either
1240  the C<-C> command line switch or the C<PERL_UNICODE> environment
1241  variable, see L<perlrun> for the documentation of the C<-C> switch.
1242  
1243  =item *
1244  
1245  Perl tries really hard to work both with Unicode and the old
1246  byte-oriented world. Most often this is nice, but sometimes Perl's
1247  straddling of the proverbial fence causes problems.
1248  
1249  =back
1250  
1251  =head2 When Unicode Does Not Happen
1252  
1253  While Perl does have extensive ways to input and output in Unicode,
1254  and few other 'entry points' like the @ARGV which can be interpreted
1255  as Unicode (UTF-8), there still are many places where Unicode (in some
1256  encoding or another) could be given as arguments or received as
1257  results, or both, but it is not.
1258  
1259  The following are such interfaces.  For all of these interfaces Perl
1260  currently (as of 5.8.3) simply assumes byte strings both as arguments
1261  and results, or UTF-8 strings if the C<encoding> pragma has been used.
1262  
1263  One reason why Perl does not attempt to resolve the role of Unicode in
1264  this cases is that the answers are highly dependent on the operating
1265  system and the file system(s).  For example, whether filenames can be
1266  in Unicode, and in exactly what kind of encoding, is not exactly a
1267  portable concept.  Similarly for the qx and system: how well will the
1268  'command line interface' (and which of them?) handle Unicode?
1269  
1270  =over 4
1271  
1272  =item *
1273  
1274  chdir, chmod, chown, chroot, exec, link, lstat, mkdir, 
1275  rename, rmdir, stat, symlink, truncate, unlink, utime, -X
1276  
1277  =item *
1278  
1279  %ENV
1280  
1281  =item *
1282  
1283  glob (aka the <*>)
1284  
1285  =item *
1286  
1287  open, opendir, sysopen
1288  
1289  =item *
1290  
1291  qx (aka the backtick operator), system
1292  
1293  =item *
1294  
1295  readdir, readlink
1296  
1297  =back
1298  
1299  =head2 Forcing Unicode in Perl (Or Unforcing Unicode in Perl)
1300  
1301  Sometimes (see L</"When Unicode Does Not Happen">) there are
1302  situations where you simply need to force Perl to believe that a byte
1303  string is UTF-8, or vice versa.  The low-level calls
1304  utf8::upgrade($bytestring) and utf8::downgrade($utf8string) are
1305  the answers.
1306  
1307  Do not use them without careful thought, though: Perl may easily get
1308  very confused, angry, or even crash, if you suddenly change the 'nature'
1309  of scalar like that.  Especially careful you have to be if you use the
1310  utf8::upgrade(): any random byte string is not valid UTF-8.
1311  
1312  =head2 Using Unicode in XS
1313  
1314  If you want to handle Perl Unicode in XS extensions, you may find the
1315  following C APIs useful.  See also L<perlguts/"Unicode Support"> for an
1316  explanation about Unicode at the XS level, and L<perlapi> for the API
1317  details.
1318  
1319  =over 4
1320  
1321  =item *
1322  
1323  C<DO_UTF8(sv)> returns true if the C<UTF8> flag is on and the bytes
1324  pragma is not in effect.  C<SvUTF8(sv)> returns true is the C<UTF8>
1325  flag is on; the bytes pragma is ignored.  The C<UTF8> flag being on
1326  does B<not> mean that there are any characters of code points greater
1327  than 255 (or 127) in the scalar or that there are even any characters
1328  in the scalar.  What the C<UTF8> flag means is that the sequence of
1329  octets in the representation of the scalar is the sequence of UTF-8
1330  encoded code points of the characters of a string.  The C<UTF8> flag
1331  being off means that each octet in this representation encodes a
1332  single character with code point 0..255 within the string.  Perl's
1333  Unicode model is not to use UTF-8 until it is absolutely necessary.
1334  
1335  =item *
1336  
1337  C<uvuni_to_utf8(buf, chr)> writes a Unicode character code point into
1338  a buffer encoding the code point as UTF-8, and returns a pointer
1339  pointing after the UTF-8 bytes.
1340  
1341  =item *
1342  
1343  C<utf8_to_uvuni(buf, lenp)> reads UTF-8 encoded bytes from a buffer and
1344  returns the Unicode character code point and, optionally, the length of
1345  the UTF-8 byte sequence.
1346  
1347  =item *
1348  
1349  C<utf8_length(start, end)> returns the length of the UTF-8 encoded buffer
1350  in characters.  C<sv_len_utf8(sv)> returns the length of the UTF-8 encoded
1351  scalar.
1352  
1353  =item *
1354  
1355  C<sv_utf8_upgrade(sv)> converts the string of the scalar to its UTF-8
1356  encoded form.  C<sv_utf8_downgrade(sv)> does the opposite, if
1357  possible.  C<sv_utf8_encode(sv)> is like sv_utf8_upgrade except that
1358  it does not set the C<UTF8> flag.  C<sv_utf8_decode()> does the
1359  opposite of C<sv_utf8_encode()>.  Note that none of these are to be
1360  used as general-purpose encoding or decoding interfaces: C<use Encode>
1361  for that.  C<sv_utf8_upgrade()> is affected by the encoding pragma
1362  but C<sv_utf8_downgrade()> is not (since the encoding pragma is
1363  designed to be a one-way street).
1364  
1365  =item *
1366  
1367  C<is_utf8_char(s)> returns true if the pointer points to a valid UTF-8
1368  character.
1369  
1370  =item *
1371  
1372  C<is_utf8_string(buf, len)> returns true if C<len> bytes of the buffer
1373  are valid UTF-8.
1374  
1375  =item *
1376  
1377  C<UTF8SKIP(buf)> will return the number of bytes in the UTF-8 encoded
1378  character in the buffer.  C<UNISKIP(chr)> will return the number of bytes
1379  required to UTF-8-encode the Unicode character code point.  C<UTF8SKIP()>
1380  is useful for example for iterating over the characters of a UTF-8
1381  encoded buffer; C<UNISKIP()> is useful, for example, in computing
1382  the size required for a UTF-8 encoded buffer.
1383  
1384  =item *
1385  
1386  C<utf8_distance(a, b)> will tell the distance in characters between the
1387  two pointers pointing to the same UTF-8 encoded buffer.
1388  
1389  =item *
1390  
1391  C<utf8_hop(s, off)> will return a pointer to an UTF-8 encoded buffer
1392  that is C<off> (positive or negative) Unicode characters displaced
1393  from the UTF-8 buffer C<s>.  Be careful not to overstep the buffer:
1394  C<utf8_hop()> will merrily run off the end or the beginning of the
1395  buffer if told to do so.
1396  
1397  =item *
1398  
1399  C<pv_uni_display(dsv, spv, len, pvlim, flags)> and
1400  C<sv_uni_display(dsv, ssv, pvlim, flags)> are useful for debugging the
1401  output of Unicode strings and scalars.  By default they are useful
1402  only for debugging--they display B<all> characters as hexadecimal code
1403  points--but with the flags C<UNI_DISPLAY_ISPRINT>,
1404  C<UNI_DISPLAY_BACKSLASH>, and C<UNI_DISPLAY_QQ> you can make the
1405  output more readable.
1406  
1407  =item *
1408  
1409  C<ibcmp_utf8(s1, pe1, u1, l1, u1, s2, pe2, l2, u2)> can be used to
1410  compare two strings case-insensitively in Unicode.  For case-sensitive
1411  comparisons you can just use C<memEQ()> and C<memNE()> as usual.
1412  
1413  =back
1414  
1415  For more information, see L<perlapi>, and F<utf8.c> and F<utf8.h>
1416  in the Perl source code distribution.
1417  
1418  =head1 BUGS
1419  
1420  =head2 Interaction with Locales
1421  
1422  Use of locales with Unicode data may lead to odd results.  Currently,
1423  Perl attempts to attach 8-bit locale info to characters in the range
1424  0..255, but this technique is demonstrably incorrect for locales that
1425  use characters above that range when mapped into Unicode.  Perl's
1426  Unicode support will also tend to run slower.  Use of locales with
1427  Unicode is discouraged.
1428  
1429  =head2 Interaction with Extensions
1430  
1431  When Perl exchanges data with an extension, the extension should be
1432  able to understand the UTF8 flag and act accordingly. If the
1433  extension doesn't know about the flag, it's likely that the extension
1434  will return incorrectly-flagged data.
1435  
1436  So if you're working with Unicode data, consult the documentation of
1437  every module you're using if there are any issues with Unicode data
1438  exchange. If the documentation does not talk about Unicode at all,
1439  suspect the worst and probably look at the source to learn how the
1440  module is implemented. Modules written completely in Perl shouldn't
1441  cause problems. Modules that directly or indirectly access code written
1442  in other programming languages are at risk.
1443  
1444  For affected functions, the simple strategy to avoid data corruption is
1445  to always make the encoding of the exchanged data explicit. Choose an
1446  encoding that you know the extension can handle. Convert arguments passed
1447  to the extensions to that encoding and convert results back from that
1448  encoding. Write wrapper functions that do the conversions for you, so
1449  you can later change the functions when the extension catches up.
1450  
1451  To provide an example, let's say the popular Foo::Bar::escape_html
1452  function doesn't deal with Unicode data yet. The wrapper function
1453  would convert the argument to raw UTF-8 and convert the result back to
1454  Perl's internal representation like so:
1455  
1456      sub my_escape_html ($) {
1457        my($what) = shift;
1458        return unless defined $what;
1459        Encode::decode_utf8(Foo::Bar::escape_html(Encode::encode_utf8($what)));
1460      }
1461  
1462  Sometimes, when the extension does not convert data but just stores
1463  and retrieves them, you will be in a position to use the otherwise
1464  dangerous Encode::_utf8_on() function. Let's say the popular
1465  C<Foo::Bar> extension, written in C, provides a C<param> method that
1466  lets you store and retrieve data according to these prototypes:
1467  
1468      $self->param($name, $value);            # set a scalar
1469      $value = $self->param($name);           # retrieve a scalar
1470  
1471  If it does not yet provide support for any encoding, one could write a
1472  derived class with such a C<param> method:
1473  
1474      sub param {
1475        my($self,$name,$value) = @_;
1476        utf8::upgrade($name);     # make sure it is UTF-8 encoded
1477        if (defined $value) {
1478          utf8::upgrade($value);  # make sure it is UTF-8 encoded
1479          return $self->SUPER::param($name,$value);
1480        } else {
1481          my $ret = $self->SUPER::param($name);
1482          Encode::_utf8_on($ret); # we know, it is UTF-8 encoded
1483          return $ret;
1484        }
1485      }
1486  
1487  Some extensions provide filters on data entry/exit points, such as
1488  DB_File::filter_store_key and family. Look out for such filters in
1489  the documentation of your extensions, they can make the transition to
1490  Unicode data much easier.
1491  
1492  =head2 Speed
1493  
1494  Some functions are slower when working on UTF-8 encoded strings than
1495  on byte encoded strings.  All functions that need to hop over
1496  characters such as length(), substr() or index(), or matching regular
1497  expressions can work B<much> faster when the underlying data are
1498  byte-encoded.
1499  
1500  In Perl 5.8.0 the slowness was often quite spectacular; in Perl 5.8.1
1501  a caching scheme was introduced which will hopefully make the slowness
1502  somewhat less spectacular, at least for some operations.  In general,
1503  operations with UTF-8 encoded strings are still slower. As an example,
1504  the Unicode properties (character classes) like C<\p{Nd}> are known to
1505  be quite a bit slower (5-20 times) than their simpler counterparts
1506  like C<\d> (then again, there 268 Unicode characters matching C<Nd>
1507  compared with the 10 ASCII characters matching C<d>).
1508  
1509  =head2 Porting code from perl-5.6.X
1510  
1511  Perl 5.8 has a different Unicode model from 5.6. In 5.6 the programmer
1512  was required to use the C<utf8> pragma to declare that a given scope
1513  expected to deal with Unicode data and had to make sure that only
1514  Unicode data were reaching that scope. If you have code that is
1515  working with 5.6, you will need some of the following adjustments to
1516  your code. The examples are written such that the code will continue
1517  to work under 5.6, so you should be safe to try them out.
1518  
1519  =over 4
1520  
1521  =item *
1522  
1523  A filehandle that should read or write UTF-8
1524  
1525    if ($] > 5.007) {
1526      binmode $fh, ":encoding(utf8)";
1527    }
1528  
1529  =item *
1530  
1531  A scalar that is going to be passed to some extension
1532  
1533  Be it Compress::Zlib, Apache::Request or any extension that has no
1534  mention of Unicode in the manpage, you need to make sure that the
1535  UTF8 flag is stripped off. Note that at the time of this writing
1536  (October 2002) the mentioned modules are not UTF-8-aware. Please
1537  check the documentation to verify if this is still true.
1538  
1539    if ($] > 5.007) {
1540      require Encode;
1541      $val = Encode::encode_utf8($val); # make octets
1542    }
1543  
1544  =item *
1545  
1546  A scalar we got back from an extension
1547  
1548  If you believe the scalar comes back as UTF-8, you will most likely
1549  want the UTF8 flag restored:
1550  
1551    if ($] > 5.007) {
1552      require Encode;
1553      $val = Encode::decode_utf8($val);
1554    }
1555  
1556  =item *
1557  
1558  Same thing, if you are really sure it is UTF-8
1559  
1560    if ($] > 5.007) {
1561      require Encode;
1562      Encode::_utf8_on($val);
1563    }
1564  
1565  =item *
1566  
1567  A wrapper for fetchrow_array and fetchrow_hashref
1568  
1569  When the database contains only UTF-8, a wrapper function or method is
1570  a convenient way to replace all your fetchrow_array and
1571  fetchrow_hashref calls. A wrapper function will also make it easier to
1572  adapt to future enhancements in your database driver. Note that at the
1573  time of this writing (October 2002), the DBI has no standardized way
1574  to deal with UTF-8 data. Please check the documentation to verify if
1575  that is still true.
1576  
1577    sub fetchrow {
1578      my($self, $sth, $what) = @_; # $what is one of fetchrow_{array,hashref}
1579      if ($] < 5.007) {
1580        return $sth->$what;
1581      } else {
1582        require Encode;
1583        if (wantarray) {
1584          my @arr = $sth->$what;
1585          for (@arr) {
1586            defined && /[^\000-\177]/ && Encode::_utf8_on($_);
1587          }
1588          return @arr;
1589        } else {
1590          my $ret = $sth->$what;
1591          if (ref $ret) {
1592            for my $k (keys %$ret) {
1593              defined && /[^\000-\177]/ && Encode::_utf8_on($_) for $ret->{$k};
1594            }
1595            return $ret;
1596          } else {
1597            defined && /[^\000-\177]/ && Encode::_utf8_on($_) for $ret;
1598            return $ret;
1599          }
1600        }
1601      }
1602    }
1603  
1604  
1605  =item *
1606  
1607  A large scalar that you know can only contain ASCII
1608  
1609  Scalars that contain only ASCII and are marked as UTF-8 are sometimes
1610  a drag to your program. If you recognize such a situation, just remove
1611  the UTF8 flag:
1612  
1613    utf8::downgrade($val) if $] > 5.007;
1614  
1615  =back
1616  
1617  =head1 SEE ALSO
1618  
1619  L<perlunitut>, L<perluniintro>, L<Encode>, L<open>, L<utf8>, L<bytes>,
1620  L<perlretut>, L<perlvar/"${^UNICODE}">
1621  
1622  =cut


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