BennuGD - Le Bottin des Jeux Linux

BennuGD

🗃️ Specifications

📰 Title: BennuGD 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: 05. Released
🏷️ Category: Development ➤ Framework & Tool ➤ Game Framework 🌍️ Browser-based:
🔖 Tags: Development; Framework; Multi-platform 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch:
🐤️ Latest: 2019-05-30 🍥️ On Deb repo:
📍️ Version: Latest : 1.0.0-r348 / Dev : r353 📦️ Deb:
🏛️ License type: FOSS/Libre 📦️ RPM:
🏛️ License: zlib 📦️ AppImage:
🏝️ Perspective: Third & First person 📦️ Snap:
👁️ Visual: 2D & 3D 📦️ Flatpak/Athenaeum:
⏱️ Pacing: Real Time ⚙️ Generic bin.: ✓
👫️ Played: Single & Multi 📄️ Source: ✓
🎖️ This record: 5 stars 📱️ PDA support: ✓
🎖️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 10231 🐛️ Created: 2012-11-04
🐜️ Updated: 2021-11-14

📖️ Summary

[fr]: Un langage de programmation interprété et multiplateforme orienté vers le développement de jeux en 2D/3D [en]: A high level open source game development suite which focuses on modularity and portability, making it a perfect choice for multi-platform game development

🎥️ Videos

🕹️ Gameplay [en] / [en] / [fr] : (202xxx), (202xxx), (202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site 1 2] [Features/About (Fr) (en)] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) t(202xxx)] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💵 Commercial : [Support their work (Donate)]

🍩️ Resources
(empty) :
🛠️ Technical informations
[Open Hub] [bennugd.fr (fan site) [fr]] [Fenix (site) (dev site)] [BennuGD-monolithic (fork for usage of BennuGD with dlopen)]

🐘 Social
Devs (Juan José Ponteprino [en]) : [Site] [Forums] [twitter] [YouTube] [LinkedIn] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [Facebook] [YouTube]

🐝️ Related
[Wikipedia (BennuGD) [fr] [en]]
[Wikipedia (Fenix) [fr] [en]]

📦️ Misc. repositories


🕵️ Reviews


📰 News / Source of this Entry (SotE) / News (SotN)
[Jeux libres (20121031) [fr]] [LinuxFr (20121025) [fr]]

🐘 Social Networking Update (on Mastodon)

🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #linux

🐧 Update:
💼️
📌️ Changes:
📖 Our entry: https://bit.ly/bottinLightOn
🐘 From:
🏝️ http://youtu.be/
🕵️ http://youtu.be/
🕹️ http://youtu.be/
🐧 http://youtu.be/

Source of this Entry:

📕 Description [fr]

Un langage de programmation interprété et multi-plateforme orienté vers le développement de jeux en 2D/3D, par Juan José Ponteprino (SplinterGU).

BennuGD (Bennu Game Development) est un langage de programmation interprété et multi-plateforme orienté vers le développement de jeux en 2D mais aussi en 3D via l'utilisation du moteur Irrlicht (dans le Bottin).
Il met l'accent sur la modularité et la portabilité, les jeux produits fonctionneront sur des PC mais aussi sur des consoles telles que : Wii, Dingoo A320, GP2X, et Xbox.
BennuGD est un fork de Fenix v. 0.93, lui‐même un fork du langage DIV du logiciel DIV Game Studio.

Utilisé par ces jeux / Used by these games : Garnatron, PiX Bros, PiX Dash, PiX Frogger, PiX Pang,

📕 Description [en]

Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for multi-platform game development.
Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox.
This makes it really fun to code in Bennu: the game can be played on you computer AND your console!

Bennu -which was born as a Fenix fork- is actively maintained and makes it easy for both beginners and experienced users to create their own games.

The latest will find it particularly interesting that Bennu allows the use of third-party extensions that extend Bennu to allow such things as: networking, advanced output graphics manipulations, mpeg playback, complex text rendering, XML parsing...

In fact, most of the Bennu code runs as extensions to the main interpreter, allowing you to use only those you need (thus optimizing resource usage) or to completely replace them.

For example, you can choose to replace the provided 2D software renderer with an OpenGL 3D renderer (currently in beta) based on the Irrlicht Engine that also provides an advanced physics engine.