Anonymine - Le Bottin des Jeux Linux

Anonymine

🗃️ Specifications

📰 Title: Anonymine 🕹️ / 🛠️ Type: Game
🗃️ Genre: Puzzle 🚦 Status: 05. Released
🏷️ Category: Puzzle ➤ Board Game ➤ Minesweeper 🌍️ Browser-based:
🔖 Tags: Puzzle; Board Game; Minesweeper 📦️ Package Name:
🐣️ Approx. start: 2016-02-16 📦️ Arch:
🐤️ Latest: 2020-07-02 🍥️ On Deb repo:
📍️ Version: Latest : 0.5.28 / Dev : fdbb9a7e 📦️ Deb:
🏛️ License type: FOSS/Libre 📦️ RPM:
🏛️ License: BSD 2-clause 📦️ AppImage:
🏝️ Perspective: Third person 📦️ Snap:
👁️ Visual: Text 📦️ Flatpak/Athenaeum:
⏱️ Pacing: Real Time ⚙️ Generic bin.:
👫️ Played: Single 📄️ Source:
🎖️ This record: 5 stars 📱️ PDA support:
🎖️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 15099 🐛️ Created: 2016-09-29
🐜️ Updated: 2021-11-07

📖️ Summary

[fr]: Un démineur libre et multi-plateforme en ncurses avec 2 types de tablier (grilles classiques carrées, ou hexagonales), plusieurs modes de jeux (traditionnel avec un voisinage de 8 positions, ou selon Von Neumann avec un voisinage de seulement 4 positions), une vérification de la résolution des grilles sans les évaluer, et des grilles de taille variable (avec des seuils mini/maxi). [en]: A libre multi-platform curses mode/console (text based) minesweeper that checks if the fields actually are solvable without guessing. The games are fully customizable and it seems to be the only minesweeper with von Neumann neighborhoods. For each game you can set the field type, width, height and number of mines, only restricted to certain minimums and security limits.

🎥️ Videos

🤓️ Présentation des développeurs / Dev presents : (202xxx)


🤓️ Présentation des utilisateurs / Users presents : (202xxx), (202xxx), (202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site 1 2] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) gd(202xxx) gd(202xxx) r(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💵 Commercial : (empty)

🍩️ Resources
(empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Anonymine Team [fr] [en]) : [Site 1 2 3] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
Devs (Oskar Skog(202xxx) [fr] [en]) : [Site 1 2] [mastodon] [twitter] [PeerTube] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

🐝️ Related


📦️ Misc. repositories

🕵️ Reviews
[metacritic]

📰 News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 0.5.28 (20200728)]

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #linux

🐧 Update:
💼️
📌️ Changes:
📖 Our entry: https://bit.ly/bottinLightOn
🐘 From:
🏝️ http://youtu.be/
🕵️ http://youtu.be/
🕹️ http://youtu.be/
🐧 http://youtu.be/

Source of this Entry:

📕 Description [fr]

Un démineur en ncurses, par l'Anonymine Team, initié par Oskar Skog.

Anonymine est un démineur libre et multi-plateforme en ncurses avec 2 types de tablier (grilles classiques carrées, ou hexagonales), plusieurs modes de jeux (traditionnel avec un voisinage de 8 positions, ou selon Von Neumann avec un voisinage de seulement 4 positions), une vérification de la résolution des grilles sans les évaluer, et des grilles de taille variable (avec des seuils mini/maxi).


Anonymine est un "démineur anonyme" du fait que je n'ai jamais eu de nom pour lui, mais je pense que "Anonymine" fait très bien l'affaire.

Anonymine est un démineur en mode ncurses (NdT : en mode texte) qui vérifie si les champs sont en fait solvables sans les évaluer; ce qui signifie que vous pouvez le résoudre, sauf si vous faites une erreur. Et effectuer cette vérification sans le résoudre n'est pas sa seule fonctionnalité : les jeux sont entièrement personnalisables et Anonymine semble être le seul démineur à fonctionner sur le principe de Von Neumann de voisinage (dans lequel chaque carré ne comptabilise que les mines des cases situées à sa gauche, à sa droite, au-dessus et au-dessous, et non les cases de sa diagonale).

Pour chaque jeu, vous pouvez définir le type de champ, la largeur, la hauteur et le nombre de mines, avec un seuil limite minimum et maximum de sécurité (pour éviter que votre ordinateur ne s'emballe pour rien).



Voir aussi / See also (Démineurs en ncurses) : Anonymine, Fkmines, Freesweep,

📕 Description [en]

"A libre curses mode/console (text based) minesweeper that checks if the fields actually are solvable without guessing" (Serge Le Tyrant, Le Bottin des Jeux Linux / The Linux Games Book).

Anonymine is the "anonymous minesweeper" as I never had any name for it, but I think "Anonymine" works just fine.

Anonymine is a curses mode/console minesweeper (text based) that checks if the fields actually are solvable with only deduction. This means that no guessing will be required, and that the only way to lose is by making a mistake.

And being solvable without guessing is not its only feature, it has many other unusual or even unique features: the games are fully customizable and Anonymine seems to be the only minesweeper with von Neumann neighborhoods.

For each game you can set the field type (normal / hexagonal / von Neumann), width, height and number of mines, only restricted to certain minimums and security limits (to avoid igniting your computer).

If you're interested, the minesweeper solver algorithm is in its own Python module and can be used for other purposes than to play Anonymine. It contains features that are rather useless for the game such as measuring difficulty. I started wondering "How do you solve a minesweeper systematically?" in late 2015 and created the algorithm before I realized I could be used in a game.

The supported field types/game types are:

• Von Neumann neighborhoods

I have never seen another minesweeper that can have fields with von Neumann neighborhoods. In a von Neumann neighborhood, each cell/square has only four neighbors, at the edges but not at the corners.

The biggest number you'll ever see is 3. But that doesn't mean it's easy, it's quite the opposite actually.

• Traditional fields with Moore neighborhoods

Like any other minesweeper.

• Hexagonal fields

Every cell is a hexagon and has six neighbors, (with obvious exceptions). This mode has separate key bindings because there is no single "up" and single "down" direction.

More features:

It works quite well on (unbelievably) small terminal screens. The minimal resolution for the traditional and the von Neumann gametypes is 7 columns by 4 rows, and for the minimum for the hexagonal gametype is 10 columns by 8 rows.

It also looks fine on monochrome terminals.

Even the losers can get on their very own highscores table.