delay_random
Region random delay time.
If the region receives a note-off message before delay time, the region won’t play. Similar to delay otherwise. Computed when the note is triggered.
Examples #
delay_random=1
delay_random=0.2
Name | Version | Type | Default | Range | Unit |
---|---|---|---|---|---|
delay_random | SFZ v1 | float | 0 | 0 to 100 | seconds |
Category: Sound Source, Sample Playback