class Joystick
package lime.ui
Constructor
Variables
onHatMove:_Event_Int_lime_ui_JoystickHatPosition_Void<Int ‑> JoystickHatPosition ‑> Void> = new Event<Int -> JoystickHatPosition>()
onTrackballMove:_Event_Int_Float_Float_Void<Int ‑> Float ‑> Float ‑> Void> = new Event<Int -> Float -> Float>()