# Godot 3.3 RC 6.1 (internal test build) Built from commit ab4c73604d05329e37ff87b2c31d89c0407119ed, plus a custom change to be labelled "rc6.1" instead of "rc": `sed -i version.py -e "s/rc/rc6.1/"` Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues For internal testing only.